Updates and compatibility
Use the marketplace download to update your servers and Maven Central to update a custom integration’s API dependency. You do not need to compile Reverse.Update the plugin
- Read the release notes and check supported server versions before downloading.
- Stop new recordings and wait for current saves to finish.
- Stop playback and shut down the affected servers.
- Back up configuration and the complete recording storage, including terrain.
- Replace the old jar for each installed role with the new download. Do not leave two versions of the same role in
plugins/. - Start the servers, check the console, and make a short recording/playback test.
/reload is not an alternative to installing an updated release and restarting.
Recent corrections to verify after updating
For symptoms and recovery steps, use Troubleshooting. These corrections do not introduce a storage-migration command or recover event data that was never recorded.
Keep your configuration
Start with the files generated by your installed version. When a release introduces new settings, follow its release notes and merge your customizations rather than replacing the whole configuration with a short wiki example. Message and display changes can usually be reloaded. Storage, connection, and networking changes require a restart; use the configuration guide to check each setting. This includesstorage.recordings-folder, a changed relative SQLite path, and recorder/player adapter. Blank recordings-folder defaults to plugins/recordings; setting another folder does not transfer the previous archive. Keep recorder and player pointed at the same resolved local dataset, or configure the same shared SQL backend on all roles.
Keep recordings usable
A recording includes events and a reference to its starting terrain. Back up both. Template recordings also need the same template to remain available on the player server. The current development project deliberately does not preserve earlier recording layouts or provide migration/read-old-layout branches. There is exactly one.rpl container version, 1; layout changes are applied to it directly rather than incrementing the version. Matching version bytes therefore do not guarantee compatibility between development builds. Recreate disposable test recordings after layout changes and use matching recorder/player builds.
Unknown codec IDs and a container version other than 1 fail loading rather than skipping bytes. Missing custom codecs must be installed on the loading side; manually editing the file or changing its version byte cannot repair an incompatible payload.
Update integrations
Developers should update the public API dependency to a version compatible with the installed Reverse release, then rebuild and test their own integration. Check that custom event codecs and renderers are installed on the servers that need them. Changing a custom event’s ID or payload requires coordinated updates on recording and playback servers. API: Setting up →Before reopening the feature to players
- Recorder, player, and lobby start without errors.
- A new recording saves and can be watched.
- The terrain/template is visible.
- New spatial recordings are visible before and after restarting the roles.
- Details open with their configured items, including after returning from the catalog.
- Owners and nonowners have the expected access.
- Lobby transfers and return transfers work, if used.
- Custom integrations still start and handle match end/save failures correctly.

